Making School a Game Worth Playing : Digital Games in the Classroom.cNicky Mohan
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Author: Nicky Mohan
Number of Pages: 160 pages
Published Date: 05 Aug 2014
Publisher: SAGE Publications Inc
Publication Country: Thousand Oaks, United States
Language: English
Format: eBook
ISBN: 9781483359601
File Name: Making.School.a.Game.Worth.Playing.Digital.Games.in.the.Classroom.pdf
Download Link: Making School a Game Worth Playing Digital Games in the Classroom
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Integrate game-based learning for 21st Century skills success! This straightforward, easy-to-follow guide from experts Schaaf and Mohan helps you leverage technology students love best - digital video games. With step-by-step strategies, you'll easily find, evaluate, and integrate gaming into your existing lesson plans or completely redesign your classroom. Teachers learn to use well-designed game elements to: * Promote meaningful student buy-in * Create student-centered, collaborative learning spaces * Teach and assess 21st Century Fluencies aligned to Common Core State Standards * Address multiple intelligences using research-based strategies Includes a detailed implementation outline. Create engaged, adventure-filled learning with this resourceful guide!
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